Character sheet for Jet, as played in #eden`ooc on darkmyst

Name:^^D`Jet^^

Nature: Praise Seeker

Age:17

Player: Eric

Demeanor: Jester

Sex:female

Chronicle: turtles

Residence:#the*mansion

Concept: free spirit

Attributes

Physical

Social

Mental

Strength

●●◌◌◌

Charisma

●●◌◌◌

Perception

●●●●◌

Dexterity

●●●●◌

Manipulation

●●●●◌

Intelligence

●●●●●

Stamina

●●●●◌

Appearance

●●●●◌

Wits

●●●●●

Abilities

Alertness

●●●◌◌

Animal Ken

●◌◌◌◌

Academics

◌◌◌◌◌

Athletics

●●◌◌◌

Crafts

●●●●◌

Computer

●●◌◌◌

Brawl

●●◌◌◌

Drive

●●●◌◌

Finance

●●●◌◌

Dodge

●●●◌◌

Etiquette

●●◌◌◌

Investigation

●●◌◌◌

Empathy

●◌◌◌◌

Firearms

●●●◌◌

Law

●●◌◌◌

Expression

◌◌◌◌◌

Melee

●●◌◌◌

Linquistics

●●●●◌

Intimidation

●●◌◌◌

Performance

●◌◌◌◌

Medicine

●●◌◌◌

Leadership

●◌◌◌◌

Security

●●◌◌◌

Occult

●●●●●

Streetwise

●●◌◌◌

Stealth

●●●◌◌

Politics

◌◌◌◌◌

Subterfuge

●●◌◌◌

Survival

●●●◌◌

Science

◌◌◌◌◌

Advantages

Backgrounds

Other Traits

Virtues

 

 

Phscyoportation

●●◌◌◌

Conscience

Rescources

●●●●●

Conjuration

●●●◌◌

●●●◌◌

Library

●●●●●

Lore: Garou

●●◌◌◌

Self-Control

Influence

 

Area Knowledge

●●●●◌

●●●◌◌

Underworld

●●◌◌◌

lock picking

●●◌◌◌

Courage

Transportation

●◌◌◌◌

Vampire Lore

●●◌◌◌

●●●●◌

Occult

●◌◌◌◌

Fae Lore

●●◌◌◌

 

High Society

●●●●◌

Cooking

●●●●◌

   

Church

●◌◌◌◌

Grace

●●●●●

 

Finance

●◌◌◌◌

Pilot

●●●●◌

 

 

 

 

 

Awarness

●●●●◌


 

 

 

Haggling

●●◌◌◌


 

 

 

 

Jeweler

●●●●◌

Contact (financial)

●●●●●  

 

 

Metalurgy

●●◌◌◌

Contact (underworld)

●◌◌◌◌

 

 

 

Fast Draw

●●●◌◌

 Contact (street)

●●●●●

 

 

 

 

 

Contact(church)

●◌◌◌◌

 

dominate

●●◌◌◌

Animalism

●●◌◌◌

Contact(police)

●●●●●

Potence

●●●◌◌

Auspex

●●◌◌◌

Contact(high society)

●●●●●

 

Obfuscate

●●●◌◌

Presence

●●◌◌◌

Contact(transport)

◌◌◌◌◌

 

Fortitude

●●◌◌◌

Protean

●●◌◌◌

Contact(occult)

●●◌◌◌

 

             

Advantages

Merits / Flaws

Humanity

Health

Acute sense (touch)

●●●●●●◌◌◌◌

Bruised

Double jointed Friendly face

WillPower

Hurt

 -1 □

concentration ambidextrous

●●●●●◌◌◌◌◌

Injured

-1 □

Uncanny Sight

□□□□□□□□□□

Wounded

-2 □

 

Mauled

-2 □

Compulsion (distrust of men)

Crippled

-5 □

 

Incapacitated

-5 □

Potent blood

Experience

 

known laungages: english/french,  sign, egytpion, egyption heiroglyphs, Spanish, Gailic

Specialitys: Appearnce: Flawless, Dexterity: Gracefull, Manipulation: ?, Perception: ? Wits: ? Intelligence: ? Cooking: Baked goods,

additional contacts :  Xander, high society (high society influence) Azariah: Grand fatherly preacher garou kin (church influence)  Aki: low level police detective working his way up in the police force

Specialties:  Apparence Flawless, Dexterity Gracefull, Intelligence: Creative,  Occult: Research, Perception: attentive, Craft: Drawings

Gift from Xander: pinky ring of platinum with high end gem in it usually worn on a necklace but shifted to a waist chain, or ankle chain as needed

Gift from Azariah: Ring :: Small White gold band engraved on the inside is a black fury tribe mark:: (the ring can only be worn by a woman) makes any weapon wielded against a vampire do Aggravated damage. guns,swords,fist. if ring is on the hand used to hold the weapon or punch a vampire any damage done will be aggravated

Worn on right hand when worn, other wise carried in nearest pocket for the right hand to get into,  or on a chain around her body (neck, waist, etc) with the ring she got from Xander

Gift from japaness sword maker: katana style sword with fancy hiltwork

knife found in peru 4" knife well balanced +3 in melee and +1 in dex while held
blade is very pretty and has a purple sheen. held by the protecter of the gems

 

Ghouled to Kira 10/20/14 (3 point)

Given title to home car, and motorcycle. 

UNCANNY SIGHT: (2 PT MERIT)
Either due to some innate ability or to your long exposure to vampires, you are aware on a visceral level of their inhuman nature. On meeting a vampire, possibly even at first glance, you may have an immediate sense that your new acquaintance bears the mark of Caine. This perception is not always accurate, depending on the Storyteller's judgment.

ACUTE SENSE (1-PT. MERIT)
One of your senses is exceptionally sharp, be it sight, hearing, smell, touch or taste. The difficulties for all tasks involving the use of this particular sense are reduced by two. This
Merit can be combined with the Discipline Auspex to produce superhuman sensory acuity.

DOUBLE-JOINTED: (1 PT MERIT)
You are unusually supple. Reduce the difficulty of any Dexterity roll involving body flexibility by two. Squeezing through a tiny space is one example of a use for this Merit.

AMBIDEXTROUS (1-PT. MERIT)
You have a high degree of off-hand dexterity and can perform tasks with the "wrong" hand at no penalty. You must still use the rules for taking multiple actions, but will not suffer a difficulty penalty if, say, you use two weapons or are forced to use your off hand.

FRIENDLY FACE (1 PT. MERIT)
You have a face that reminds everyone of someone, to the point where strangers are inclined to be well-inclined toward you because of it. The effect doesn't fade if you explain the "mistake," leaving you at -1 difficulty on all appropriate Social-based rolls (yes for Seduction, no for Intimidation, for example) when a stranger is involved. This Merit only functions on a first meeting.

CONCENTRATION (1-PT. MERIT)
You have the ability to focus your mind and shut out any distractions or annoyances. Characters with this Merit are unaffected by any penalties stemming from distracting circumstances (e.g., loud noises, strong lights, hanging upside down).

COMPULSION: (1 PT FLAW)
You have a compulsion of some sort, which can cause you a number of different problems. Your compulsion may be for cleanliness, perfection, bragging, stealing, gambling, exaggeration or just talking too much. A compulsion can be temporarily avoided at the cost of a Willpower point, but it is in effect at all other times.

PHOBIA (2-pT. FLAW)
You have a overpowering fear of something. Spiders, snakes, crowds and heights are examples of common phobias. You must make a Courage roll every time you encounter the object of your fear. The difficulty of the roll is determined by the Storyteller, and if you fail the roll you must retreat from the object.

Potent blood (page 60 hunters hunted) (3 pt)



basic background
born in maine to canadian mom, and american father
mom died to do complications of child birth of what would have been her sibling
dad died of suicide when wife died (weak ass bastard right?:>)

raised for a while by her aunt and uncle with 3 cousins. ran away after uncle tryed to rape her. lived on the streets for a while in portland area learning how to survive on the streets with the help of an elderly woman, who had some mental issues. taught how to steal, break into places etc. also how to hide the fact she was a girl. as a girl on the streets with her looks, was a target. after the old woman was killed in a heist gone wrong by drunken security men jet hide out.
her sanctuary that night, was one of the trucks at the place to be robbed. when she woke up she was in ga.

since then she has been fending for her self. living on what she can find or steal and sale. being carefull to not draw attention to herself. somewhere in all this she managed to learn a couple of little tricks to help in her endevors

 

loot found:

3 paintings from dareks (the young boy who does street scenes, all cost her about 200 each)

a painting bought at an estate sale for 100. local artist valued at 1k

Spring (Le Printemps) by Édouard Manet he is french it was painted between 23 January 1832 30 April 1883 being displayed a tthe local museam on a 'consvertory' contract. 10 years,   1k a month  to be paid to 'jet'  but the money is to be put into the paintings insurance fund

16 bonds (3) 10k (10) 5k and (3)1k bonds... but to a collecter.. they might accually be worth more:P  

sold the bearer bonds to a freind of xavier for 1.8 mill.

deed to the property the church is on

(12) 14k gold rings in a box. the box is nice,(8) dvrs, (5) blue ray players., the clothing are a mix of mens and womans all designer and a box of Shoes running shoes mostly all black... few pair of combat boots.. black with cool buckles... 10 light handguns with 12 boxes of ammo and 4 heavey pistals with 4 boxes of ammo... there is a hidden conpartment in the back 23K in small bills..
[09:21] <Kira`> the deed to the van and a small bag of diamonds ( 16 small 1-2 carrot diamonds) 12 Ids men and woman differt ages differnt names.. differnt races.. she saw about half of them last night.

09:23] <^^D`Jet^^> thought their was cross bows as well?
[09:24] <Kira`> oh crap yes 6 of those...
[09:24] <^^D`Jet^^> the dvrs? and blue ray players? anything in them? or they all 'new' in the box kind of thing?
[09:24] <Kira`> with a box of hand made bolts
[09:24] <Kira`> new in the box

23k cash, van title and deed to the white van,

teddy bear from  giovani's house.    found a new teddy bear that looks 'sad' (a fetish)   she keeps them together